The two-handed bowling game covers a lot of boards out on the lanes. The ability to play anywhere and any time is what makes this style of play so appealing. In this premium video, Scott Pohl, owner of On Track Pro Shop, explains what to do if you are crossing over the headpin, going through the nose, or if the ball is skidding too far and coming up light into the pocket.
Missing the headpin to the right
In this example, Adam Azeltine’s ball comes up light, leaving the baby split.
A parallel move changes the shape of the shot while keeping the same breakpoint.
Adam moved 4 boards right with his feet on the approach and 2 boards with his eyes on his target down the lane.
Adam kept his ball speed and release exactly the same as the first shot that missed the headpin. By making a parallel move right, he was able to tighten up the ball paths angle and get into the pocket.
Light pocket hit
In this example, Adam’s ball comes up light, leaving the baby split.
The ball path looked good on the previous shot; it just didn’t hook soon enough. The adjustment Adam made is to increase his axis rotation.
By only changing his axis rotation, the ball hooked earlier, which helped it come off the breakpoint better and enter the roll phase properly, resulting in a strike.
High pocket hit
In this example, Adam’s ball ended up high into the pocket, leaving the 4, 7.
The reason Adam’s ball went high into the pocket is because it began to hook too early down the lane. Increasing ball speed is an adjustment that can be used to extend the skid phase, delaying its hook down the lane.
Adam increased his ball speed by moving back on the approach and lowering the ball in his stance. This makes him take larger steps, resulting in faster tempo to the foul line. Faster tempo equals faster ball speed.
Check out Two-Handed Bowling: Lay Down and Loft” and Two-Handed Bowling: Arsenal for more ways to make adjustments out on the lanes.